Barrel-ly Weekly Update #3

I don't know what's real anymore...

Can you believe it’s only been a week since our last Barrel-ly Weekly Update?  I’m sure it probably seems longer, like say, a month and a half longer, but that’s simply not true.  It probably just seems like it’s been longer because you’ve been having a fun summer.  It’s just your imagination…. Trust me…. … …

Wait a minute… it’s actually only been a week?…huh…

Well, I guess it’s to be expected of the ALAN Games Squad.  We are, after all, a very respectable, responsible, and punctual bunch, if I do say so myself.  We’re always working hard to meet our deadlines, and never think about goofing off when we should be developing our website…no, no… … …

…oh crap, please don’t buy into my feeble attempt at gaslighting!

It would be waaay too much pressure if anyone actually expected us to deliver our content on time!  Just take this week’s overachieving a nice gift, and then forget it ever happened!

Ok, now that we’re all on the same page, let’s get to what’s been updated this week.

As was promised, the Video Games Lab page of the website has begun it’s formatting process.  We’re still working on getting some actual games posted, but while we work on that, you should check out our Video Game Insights page. 

In our Video Game Insights, we’ll give you all a peak inside our minds, as we post some musings about video games.  It could be topical thoughts on the current state of the video game industry, judgements on a recent game that we’ve played, or, as is the case this week, you might get some insights into how we go about programming our games. Go there now to check out an interesting article written by one of our resident programmers, Broseph.  It’s a good read!

Alright, that’s all for now, and again, don’t expect this “weekly” thing to become the norm. I’m sure we’ll get back to our lazy ways next week.  So, until then, yee-haw!

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